In the summer of 2021, SNFPHI summer grantee and Columbia Classics PhD student Phoebe Salzman-Cohen is designing a collaborative tabletop roleplaying game–an exercise in classical reception and reader response with a focus on the Trojan War cycle. The game is a vehicle for creative play and thought among friends, colleagues, and community members, but also a pedagogical tool. Players will create characters who were involved in the same epic war, and who have now come to the underworld. Characters revisit and reinterpret each others’ memories of the war while building a new home for themselves in the afterlife. The game isn’t meant to directly create another version of Homeric reception; rather, it explores why we engage with these stories at all, how it feels to make and remake them, and how different pieces of these stories warp, move, or even stabilize depending on our own investments, and sometimes sheer acts of chance.